
Ben Cloward
CG Supervisor at Bioware Austin
I'm a technical artist with over 15 years of experience in the game industry. I'm the co-author of ShaderFX, a 3ds Max plugin that allows artists to create real-time shaders using a familiar node-based interface. I'm also an instructor for Cg Academy and the creator of a series of training DVDs for teaching artists to create shaders in HLSL. Specialties: I enjoy rigging and animating characters, creating tools in MaxScript, writing shaders in HLSL and Cg, creating particle systems and effects, and generally making games look cool.
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Frequently Asked Questions Regarding Ben Cloward
What company does Ben Cloward work for?
Ben Cloward works for Bioware Austin
What is Ben Cloward’s role in Bioware Austin?
Ben Cloward's role in Bioware Austin is CG Supervisor