Dan Toose

Game Design Teacher at Academy of Interactive Entertainment (AIE) RTO 88021

I'm a passionate games industry veteran of 25 years. My career started in specialist media in '95 as a magazine and website editor in Australia. Over a decade I edited several publications, and have contributed to many more, including mainstream press. In '05 my gaming career transitioned into development when I accepted a design position on Medieval II: Total War. With a professional background that gave me countless ideas on ways games could be improved, the shift to development was the right move for me, and I have not looked back since. Since returning to Sydney I have spent the past 8 years mentoring and educating game development students and upcoming indies. My personal goal as a game designer is to find new places to take the player experience, and stop paying homage to yesteryear. Innovation is central to my professional interests. If you want to connect and have not met me, please introduce yourself properly in your invitation. If you represent a company that makes gambling machines / games, please understand I am not interested in such a role. Specialties: UX, heuristic evaluation, product design, level design, system design, narrative design, writing, user interface, creative industries business management.

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Ashfield, New South Wales, Australia

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Founded Year
Vocational EducationGame DesignGame ArtGame Programming3D AnimationVisual Effects for Film

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Frequently Asked Questions Regarding Dan Toose

What company does Dan Toose work for?
Dan Toose works for Academy of Interactive Entertainment (AIE)
What is Dan Toose’s role in Academy of Interactive Entertainment (AIE)?

Dan Toose's role in Academy of Interactive Entertainment (AIE) is Game Design Teacher

Who are Dan Toose’s colleagues?

Dan Toose's colleagues are Neil Boyd, Dan Bryce, Rhys Bartholomew, Christian Wright.